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Unity Game Development Gig Cover

[Format] Landscape 16:9 gig cover, flat bold typographic promo on a radiating orange sunburst with a photo cut-out and hand-drawn star doodles. Crisp vector finish. No watermark, no personal names. [Layout] Full-bleed orange background with lighter rays radiating from the center. Top-left corner: a solid black rectangle tab bleeding off the top and left edges, holding a small white platform lockup. Right third: a waist-up presenter cut-out bleeding off the top edge, standing behind the right-hand keyword column. Left two-thirds: a tall centered stack of three headline lines stepping in width — narrow, widest, medium — with three smaller white benefit lines stacked beneath, the whole block centered around the horizontal midline. Lower-right quadrant: a vertical stack of five short keyword lines in alternating white and grey. Small white outline star doodles scattered at top-center, mid-left and the right edge. [Subject] Cut-out photo of a young man with short dark hair in a black button-up shirt, arms crossed, confident closed-mouth smile, waist-up, on the right third, bleeding off the top edge. [Headline] Top-left black tab: "fiverr Pro" in a white lowercase sans-script lockup. Center stack: "UNITY" in white extra-bold caps with dark outline; "VIDEO GAME" in very large yellow extra-bold caps with a heavy dark outline, the dominant line; "DEVELOPMENT" in white extra-bold caps; then three smaller white lines "FULL GAME DEVELOPMENT", "PROTOTYPING", "BUGS FIXING". Right column keywords in bold caps: "2D/3D", "ACTION", "CASUAL", "CRYPTO GAMES", "ARCADE". [Badges] The black "fiverr Pro" corner tab; otherwise none. [Mood] Saturated orange with white and yellow display type; sunny, confident marketplace energy; the huge yellow "VIDEO GAME" line anchors the thumbnail instantly.







